![]() ![]() This would mean that having 4 tank factories and 1 conscription office results in each unit having a 75% chance of being a tank and a 25% chance of being a conscript. So unit 1 given has 50/50 of tank or conscript (if the same amount of military buildings) unit 2 has 50/50 chance of being tank or conscript and so on. Īlso I wouldn't say it's an exact 50/50 of the units you will get if you have the same amount of each military building, I think it is more a 50/50 chance of each unit being one or the other. As an extreme example, at one point I had 16 Strike. The only solution though is to have more barracks of the type of unit youd rather Alcatraz produce than you have rogue hideouts. This effectively means that 7 hits from those tanks will be unable to do damage to you units giving you more time to kill them before they do any damage and resulting in more points earned from the battle. Well, it can be frustrating when one is trying to accumulate unattached units of another type from Alcatraz, but all youre getting is rogues. For the offensive minded Alcatraz owner: There are essentially three stages to maximizing the offensive potential of an Alcatraz. For example, If you attacked an 8 tank defence with 7 rogues and 1 conscript, the tanks will first target the rogues (if in range) and get them to morph into conscripts. Forge of Empires Alcatraz Great Building I’m writing this guide because I realize most people who have an Alcatraz fail to maximize it’s offensive and or defensive potential. Rogue are one of the best units (in my opinion) to use when battling against neighbours. ![]()
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